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	<title>Marc Melvin &#187; Everything becomes simple when you stop thinking about it and start doing it.</title>
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	<link>http://www.marcmelvin.com</link>
	<description>In a dream within a dream... in other words, Marception.</description>
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		<title>Can&#8217;t Wait to Get My Oculus Rift!</title>
		<link>http://www.marcmelvin.com/2013/02/04/cant-wait-to-get-my-oculus-rift/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=cant-wait-to-get-my-oculus-rift</link>
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		<pubDate>Mon, 04 Feb 2013 17:25:32 +0000</pubDate>
		<dc:creator>Marc Melvin</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[oculus rift]]></category>
		<category><![CDATA[one game a month]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.marcmelvin.com/?p=115</guid>
		<description><![CDATA[Oculus released a detailed update today, and I really can&#8217;t wait to get my hands on the dev kit in March. I really believe this device will change the world of gaming, and I hope to use it on my One Game a Month for March (or at least April).]]></description>
				<content:encoded><![CDATA[<p>Oculus <a href="http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/398230" target="_blank">released a detailed update</a> today, and I really can&#8217;t wait to get my hands on the dev kit in March. I really believe this device will change the world of gaming, and I hope to use it on my <a href="http://onegameamonth.com/" target="_blank">One Game a Month</a> for March (or at least April).</p>
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		<title>Attempting One Game a Month</title>
		<link>http://www.marcmelvin.com/2013/02/01/attempting-one-game-a-month/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=attempting-one-game-a-month</link>
		<comments>http://www.marcmelvin.com/2013/02/01/attempting-one-game-a-month/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 22:19:53 +0000</pubDate>
		<dc:creator>Marc Melvin</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Musings]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[one game a month]]></category>
		<category><![CDATA[tabletop]]></category>

		<guid isPermaLink="false">http://www.marcmelvin.com/?p=68</guid>
		<description><![CDATA[I have been struggling with game development for some time, and I think Stop Trying to Learn Everything Before Starting hits the nail on the head. I&#8217;ve always been a big proponent of learning through experience, but at some point in my career of building business applications/websites, I started fearing the code and what may [...]]]></description>
				<content:encoded><![CDATA[<p>I have been struggling with game development for some time, and I think <a href="http://www.hobbygamedev.com/beg/stop-trying-to-learn-everything-before-starting/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+hobbygamedev+%28HobbyGameDev%29">Stop Trying to Learn Everything Before Starting</a> hits the nail on the head. I&#8217;ve always been a big proponent of learning through experience, but at some point in my career of building business applications/websites, I started fearing the code and what may happen if I don&#8217;t think everything out in advance. It has made it very difficult to get anything done. I&#8217;ve been aware of this problem for some time, but I think I really need a success in order to drive it home that I shouldn&#8217;t be scared to just DO IT.</p>
<p>With that said, I&#8217;ve decided to attempt the <a href="http://onegameamonth.com/">One Game a Month</a> concept, and while I&#8217;m too late to get one in for January, today is the perfect day to start one for February. I&#8217;m going to try to get my mind out of the digital world for awhile (where there are far too many previous experiences to deter me) and try to make a card/board game as my first.</p>
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